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CORR
2011
Springer
155views Education» more  CORR 2011»
14 years 10 months ago
The Theory of Intervention Games for Resource Sharing in Wireless Communications
This paper develops a game-theoretic framework for the design and analysis of a new class of incentive schemes called intervention schemes. We formulate intervention games, propos...
Jaeok Park, Mihaela van der Schaar
OZCHI
2009
ACM
16 years 1 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
EICS
2009
ACM
16 years 27 days ago
Input evaluation of an eye-gaze-guided interface: Kalman filter vs. velocity threshold eye movement identification
This paper evaluates the input performance capabilities of Velocity Threshold (I-VT) and Kalman Filter (I-KF) eye movement detection models when employed for eye-gaze-guided inter...
Do Hyong Koh, Sandeep A. Munikrishne Gowda, Oleg V...
ESAW
2000
Springer
15 years 10 months ago
Models of Coordination
While software is becoming decomposed in more and more finegrained entities, the interactions amongst those become of major importance. While methodologies for building such compon...
Robert Tolksdorf
RSP
2007
IEEE
143views Control Systems» more  RSP 2007»
16 years 19 days ago
Heuristics for Dynamic Task Mapping in NoC-based Heterogeneous MPSoCs
Multiprocessor Systems-on-Chip (MPSoCs) is a trend in VLSI design, since they minimize the “design crisis” (gap between silicon technology and actual SoC design capacity) and ...
Ewerson Carvalho, Ney Calazans, Fernando Moraes