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ICCBR
2005
Springer
16 years 3 days ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
ICS
2005
Tsinghua U.
16 years 3 days ago
Multigrain parallel Delaunay Mesh generation: challenges and opportunities for multithreaded architectures
Given the importance of parallel mesh generation in large-scale scientific applications and the proliferation of multilevel SMTbased architectures, it is imperative to obtain ins...
Christos D. Antonopoulos, Xiaoning Ding, Andrey N....
IPSN
2005
Springer
16 years 3 days ago
A robust architecture for distributed inference in sensor networks
— Many inference problems that arise in sensor networks require the computation of a global conclusion that is consistent with local information known to each node. A large class...
Mark A. Paskin, Carlos Guestrin, Jim McFadden
IPSN
2005
Springer
16 years 3 days ago
Estimation in sensor networks: a graph approach
Abstract—In many sensor networks applications, sensors collect correlated measurements of a physical field, e.g., temperature field in a building or in a data center. However, ...
Haotian Zhang, José M. F. Moura, Bruce H. K...
IWINAC
2005
Springer
16 years 3 days ago
Model Performance for Visual Attention in Real 3D Color Scenes
Abstract. Visual attention is the ability of a vision system, be it biological or artificial, to rapidly detect potentially relevant parts of a visual scene. The saliency-based mo...
Heinz Hügli, Timothée Jost, Nabil Ouer...