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ICMCS
2005
IEEE
120views Multimedia» more  ICMCS 2005»
16 years 11 days ago
KPYR: An Efficient Indexing Method
Motivated by the needs for efficient indexing structures adapted to real applications in video database, we present a new indexing structure named Kpyr. In Kpyr, we use a clusteri...
Thierry Urruty, Fatima Belkouch, Chabane Djeraba
ESA
2005
Springer
140views Algorithms» more  ESA 2005»
16 years 9 days ago
Bucket Game with Applications to Set Multicover and Dynamic Page Migration
We present a simple two-person Bucket Game, based on throwing balls into buckets, and we discuss possible players’ strategies. We use these strategies to create an approximation ...
Marcin Bienkowski, Jaroslaw Byrka
ROBOCUP
2004
Springer
84views Robotics» more  ROBOCUP 2004»
16 years 3 days ago
RoboCupJunior - Four Years Later
In this paper, we report on the status of the RoboCupJunior league, four years after it was founded. Since its inception in 2000, we have been surveying and/or interviewing student...
Elizabeth Sklar, Amy Eguchi
AGILEDC
2004
IEEE
15 years 10 months ago
Using Competition to Build a Stronger Team
In 2001 we started a new project at our company. Undermanned, short on time, and under the gun to succeed, we knew that we needed a process that would help us stay on track. Unfor...
Darin Cummins
AIIDE
2008
15 years 9 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble