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CVPR
2005
IEEE
16 years 8 months ago
A High Resolution Grammatical Model for Face Representation and Sketching
In this paper we present a generative, high resolution face representation which extends the well-known active appearance model (AAM)[5, 6, 7] with two additional layers. (i) One ...
Zijian Xu, Hong Chen, Song Chun Zhu
ICCV
1999
IEEE
16 years 8 months ago
Rigid and Articulated Motion Seen with an Uncalibrated Stereo Rig
This paper establishes a link between uncalibrated stereo vision and the motion of rigid and articulated bodies. The variation in the projective reconstruction of a dynamic scene ...
Andreas Ruf, Radu Horaud
ICIP
2001
IEEE
16 years 8 months ago
VISMap: an interactive image/video retrieval system using visualization and concept maps
Images and videos can be indexed by multiple features at different levels, such as color, texture, motion, and text annotation. Organizing this information into a system so that u...
William Chen, Shih-Fu Chang
DAC
2008
ACM
16 years 7 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
ICML
2000
IEEE
16 years 7 months ago
A Dynamic Adaptation of AD-trees for Efficient Machine Learning on Large Data Sets
This paper has no novel learning or statistics: it is concerned with making a wide class of preexisting statistics and learning algorithms computationally tractable when faced wit...
Paul Komarek, Andrew W. Moore