Sciweavers

1103 search results - page 65 / 221
» Wave Computing in the Cloud
Sort
View
SOCA
2010
IEEE
15 years 4 months ago
Service-oriented data quality engineering and data publishing in the cloud
Traditional data quality engineering techniques, often used and deployed within a single enterprise environment, are inadequate to cope with the rapid change of data, with a multit...
Marco Comerio, Hong Linh Truong, Carlo Batini, Sch...
SIAMSC
2008
97views more  SIAMSC 2008»
15 years 6 months ago
Long-Time Simulations on High Resolution Meshes to Model Calcium Waves in a Heart Cell
Abstract. A model for the flow of calcium in an atrial heart cell is given by a system of timedependent reaction-diffusion equations coupled by non-linear reaction terms. Calcium i...
Matthias K. Gobbert
CGF
2008
108views more  CGF 2008»
15 years 6 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...
CGF
2005
199views more  CGF 2005»
15 years 6 months ago
Glare Generation Based on Wave Optics
This paper proposes a novel and general method of glare generation based on wave optics. A glare image is regarded as a result of Fraunhofer diffraction, which is equivalent to a ...
Masanori Kakimoto, Kaoru Matsuoka, Tomoyuki Nishit...

Source Code
3955views
17 years 5 months ago
Toolbox Fast Marching - A toolbox for Fast Marching and level sets computations
Very effective Matlab library that implements the fast marching methods for both 2D/3D Cartesian spaces and triangulated surfaces (Meshes). It also implements the Farthest Point Sa...
Gabriel Peyre