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CGI
2001
IEEE
15 years 10 months ago
Modeling and Rendering of Various Natural Phenomena Consisting of Particles
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Tomoyuki Nishita, Yoshinori Dobashi
ALENEX
2010
117views Algorithms» more  ALENEX 2010»
15 years 7 months ago
Untangling the Braid: Finding Outliers in a Set of Streams
Monitoring the performance of large shared computing systems such as the cloud computing infrastructure raises many challenging algorithmic problems. One common problem is to trac...
Chiranjeeb Buragohain, Luca Foschini, Subhash Suri
ICCV
2011
IEEE
14 years 6 months ago
Manhattan Scene Understanding Using Monocular, Stereo, and 3D Features
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
Alex Flint, David Murray, Ian Reid
IPPS
2009
IEEE
16 years 1 months ago
High-order stencil computations on multicore clusters
Stencil computation (SC) is of critical importance for broad scientific and engineering applications. However, it is a challenge to optimize complex, highorder SC on emerging clus...
Liu Peng, Richard Seymour, Ken-ichi Nomura, Rajiv ...
OOPSLA
2005
Springer
15 years 12 months ago
DOSC: dispersed operating system computing
Over the past decade the sheer size and complexity of traditional operating systems have prompted a wave of new approaches to help alleviate the services provided by these operati...
Ramesh K. Karne, Karthick V. Jaganathan, Nelson Ro...