For earthquake simulations to play an important role in the reduction of seismic risk, they must be capable of high resolution and high fidelity. We have developed algorithms and ...
Volkan Akcelik, Jacobo Bielak, George Biros, Ioann...
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
In this paper we propose a surface reconstruction method for highly noisy and non-uniform data based on minimal surface model and tensor voting method. To deal with ill-posedness, ...
DanFeng Lu, HongKai Zhao, Ming Jiang 0001, ShuLin ...
This paper describes an approach to detect unknown event patterns. In this context, an event is not only something that happens, but also something that can be analysed. This task...
Alexander Widder, Rainer von Ammon, Philippe Schae...
Traditionally, the goal of benchmarking a software system is to evaluate its performance under a particular workload for a fixed configuration. The most prominent examples for eva...
Carsten Binnig, Donald Kossmann, Tim Kraska, Simon...