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ACCV
2007
Springer
16 years 22 days ago
Face Mosaicing for Pose Robust Video-Based Recognition
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
Xiaoming Liu 0002, Tsuhan Chen
CA
2003
IEEE
15 years 12 months ago
Melting and Flowing of Viscous Volumes
We present a simple, linear 3D cellular automata approach for animating the melting process of solid volumetric models. Accurate modelling of object melting usually requires compl...
Xiaoming Wei, Wei Li, Arie E. Kaufman
GMP
2002
IEEE
133views Solid Modeling» more  GMP 2002»
15 years 11 months ago
Non-Manifold Implicit Surfaces Based on Discontinuous Implicitization and Polygonization
Implicit surfaces in 3D geometric modeling are limited to two manifolds because the corresponding implicit fields are usually defined by real-valued functions which bisect space...
Shuntaro Yamazaki, Kiwamu Kase, Katsushi Ikeuchi
FGR
2000
IEEE
128views Biometrics» more  FGR 2000»
15 years 11 months ago
Understanding Purposeful Human Motion
Human motion can be understood on many levels. The most basic level is the notion that humans are collections of things that have predictable visual appearance. Next is the notion...
Christopher Richard Wren, Brian P. Clarkson, Alex ...
CCGRID
2001
IEEE
15 years 10 months ago
Software Environments For Cluster-Based Display Systems
An inexpensive way to construct a scalable display wall system is to use a cluster of PCs with commodity graphics accelerators to drive an array of projectors. A challenge is to b...
Han Chen, Douglas W. Clark, Zhiyan Liu, Grant Wall...