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IVC
2008
142views more  IVC 2008»
15 years 6 months ago
3D-spline reconstruction using shape from shading: Spline from shading
In this work, we propose an original method of resolution of the shape from shading problem, which is accurate and converges with a few iterations. It relies on two simple ideas. ...
Frédéric Courteille, Alain Crouzil, ...
PAMI
2008
243views more  PAMI 2008»
15 years 6 months ago
Shape from Defocus via Diffusion
Defocus can be modeled as a diffusion process and represented mathematically using the heat equation, where image blur corresponds to the diffusion of heat. This analogy can be ext...
Paolo Favaro, Stefano Soatto, Martin Burger, Stanl...
TOG
2008
97views more  TOG 2008»
15 years 6 months ago
Reusable skinning templates using cage-based deformations
Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
TOG
2008
136views more  TOG 2008»
15 years 6 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
JOIN
2007
133views more  JOIN 2007»
15 years 6 months ago
The Coverage Problem in Three-Dimensional Wireless Sensor Networks
— One of the fundamental issues in sensor networks is the coverage problem, which reflects how well a sensor network is monitored or tracked by sensors. In this paper, we formul...
Chi-Fu Huang, Yu-Chee Tseng, Li-Chu Lo