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VMV
2004
179views Visualization» more  VMV 2004»
15 years 8 months ago
High-Resolution Interactive Panoramas with MPEG-4
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...
Peter Eisert, Yong Guo, Anke Riechers, Jürgen...
WSCG
2003
158views more  WSCG 2003»
15 years 8 months ago
Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail
We present a method for real-time level of detail reduction that is able to display high-complexity polygonal surface data. A compact and efficient regular grid representation is...
Bent Salgaard Larsen, Niels Jørgen Christen...
MVA
1998
15 years 8 months ago
Recognizing Buildings in Urban Scene of Distant View
This paper presents an approach for recognizing urban scene in distant views. Previously, we have developed a method using dynamic programming technique to recognize key buildings...
Peilin Liu, Katsushi Ikeuchi, Masao Sakauchi
GRAPHICSINTERFACE
1997
15 years 8 months ago
Multiresolution BSP Trees Applied to Terrain, Transparency, and General Objects
We present a system for incorporating multiple level of detail (LOD) models of 3D objects within a single hierarchical data structure. This system was designed for a scientific vi...
Charles Wiley, A. T. Campbell III, Stephen A. Szyg...
IJCAI
1997
15 years 8 months ago
Structural Inferences from Massive Datasets
High-level understanding of data must involve the interplay between substantial prior knowledge with geometric and statistical techniques. Our approach emphasizes the recovery of ...
Kenneth Yip