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JIS
2007
120views more  JIS 2007»
15 years 6 months ago
A multi-layer metadata schema for digital folklore collections
Digital folklore collections are valuable sources for studying cultural and oral tradition of a country. The main difficulty in managing such collections is material heterogeneity...
Irene Lourdi, Christos Papatheodorou, Mara Nikolai...
VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
15 years 5 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
CGF
2010
114views more  CGF 2010»
15 years 1 months ago
Transparent and Specular Object Reconstruction
This state of the art report covers reconstruction methods for transparent and specular objects or phenomena. While the 3D acquisition of opaque surfaces with lambertian reflectan...
Ivo Ihrke, Kiriakos N. Kutulakos, Hendrik P. A. Le...
MIA
2011
111views more  MIA 2011»
15 years 1 months ago
Segmenting the prostate and rectum in CT imagery using anatomical constraints
The automatic segmentation of the prostate and rectum from 3-D computed tomography (CT) images is still a challenging problem, and is critical for image-guided therapy application...
Siqi Chen, D. Michael Lovelock, Richard J. Radke
195
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CIDM
2011
IEEE
14 years 10 months ago
A GPU-based interactive bio-inspired visual clustering
Abstract—In this work, we present an interactive visual clustering approach for the exploration and analysis of vast volumes of data. The proposed approach is based on a bio-insp...
Ugo Erra, Bernardino Frola, Vittorio Scarano