We present an easy-to-use image retouching technique for realistic reshaping of human bodies in a single image. A model-based approach is taken by integrating a 3D whole-body morp...
Shizhe Zhou, Hongbo Fu, Ligang Liu, Daniel Cohen-O...
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
We propose a 3D mesh-dragging method useful for intuitive, efficient geometric modeling of free-form polygonal models. With our method, the user can drag a part of a triangular me...
Many techniques have been proposed for segmenting feature point trajectories tracked through a video sequence into independent motions. It has been found, however, that methods tha...
An unstructured tetrahedral mesh generation algorithm for 3D model with constraints is presented. To automatically generate a tetrahedral mesh for model with constraints, an advan...