Sciweavers

4021 search results - page 420 / 805
» Watermarking 3D models
Sort
View
VCIP
2003
15 years 8 months ago
Three-dimensional mesh simplification using normal variation error metric and modified subdivided edge classification
In order to transmit or store three-dimensional (3-D) mesh models efficiently, we need to simplify them. Although the quadric error metric (QEM) provides fast and accurate geometr...
Eun-Young Chang, Chung-Hyun Ahn, Yo-Sung Ho
PAMI
2008
195views more  PAMI 2008»
15 years 6 months ago
Robust Radiometric Calibration and Vignetting Correction
In many computer vision systems, it is assumed that the image brightness of a point directly reflects the scene radiance of the point. However, the assumption does not hold in mos...
Seon Joo Kim, Marc Pollefeys
IJVR
2007
110views more  IJVR 2007»
15 years 6 months ago
Real Time Animation and Illumination in Ancient Roman Sites
—The present article discusses and details the methodological approaches and the reconstruction strategies that have been employed to realize the 3D real-time virtual simulations...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, G...
EMNLP
2011
14 years 6 months ago
Watermarking the Outputs of Structured Prediction with an application in Statistical Machine Translation
We propose a general method to watermark and probabilistically identify the structured outputs of machine learning algorithms. Our method is robust to local editing operations and...
Ashish Venugopal, Jakob Uszkoreit, David Talbot, F...
IJCV
2006
159views more  IJCV 2006»
15 years 6 months ago
Wide Baseline Matching between Unsynchronized Video Sequences
3D reconstruction of a dynamic scene from features in two cameras usually requires synchronization and correspondences between the cameras. These may be hard to achieve due to occl...
Lior Wolf, Assaf Zomet