Abstract. We present a method for estimating unknown geometric entities based on identical, incident, parallel or orthogonal observed entities. These entities can be points and lin...
Abstract—This work presents a method for the registration of threedimensional (3-D) shapes. The method is based on the iterative closest point (ICP) algorithm and improves it thr...
We consider the problem of localizing a moving ball from a single calibrated perspective image; after showing that ordinary algorithms fail in analyzing motion blurred scenes, we ...
This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framewo...
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...