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VIIP
2001
15 years 8 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
VMV
2003
145views Visualization» more  VMV 2003»
15 years 8 months ago
Interactive Volume Visualization of Complex Flow Semantics
Comprehending results from 3D CFD simulation is a difficult task. In this paper, we present a semantics-based approach to featurebased volume rendering of 3D flow data. We make ...
Helwig Hauser, Matej Mlejnek
TROB
2008
169views more  TROB 2008»
15 years 6 months ago
Visual Servoing Based on Structure From Controlled Motion or on Robust Statistics
Abstract--This paper focuses on the way to achieve accurate visual servoing tasks when the shape of the object being observed as well as the desired image are unknown. More precise...
Christophe Collewet, François Chaumette
TVCG
2008
152views more  TVCG 2008»
15 years 6 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...