An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Efficient view registration with respect to a given 3D reconstruction
has many applications like inside-out tracking
in indoor and outdoor environments, and geo-locating images
...
Arnold Irschara (Graz University of Technology), C...
Abstract. Computing reflective symmetries of 2D and 3D shapes is a classical problem in computer vision and computational geometry. Most prior work has focused on finding the main ...
Michael M. Kazhdan, Bernard Chazelle, David P. Dob...
A new method for three dimensional (3D) genus-zero shape classification is proposed. It conformally maps a 3D mesh onto a unit sphere and uses normal vectors to generate a spheric...
The optimal spatial adaptation (OSA) method [1] proposed by Boulanger and Kervrann has proven to be quite effective for spatially adaptive image denoising. This method, in additio...