Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
We describe a part-based object-recognition framework, specialized to mining complex 3D objects from detailed 3D images. Objects are modeled as a collection of parts together with...
In this paper, temporal segmentation of 3D video based on motion analysis is presented. 3D video is a sequence of 3D models made for a real-world dynamic object. A modified shape ...
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...
In this paper, we incorporate a set of principles originated from cognitive psychology into the design of 3-D shape analysis and retrieval algorithms. Based on the “visual salie...
Hsueh-Yi Sean Lin, Hong-Yuan Mark Liao, Ja-Chen Li...