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CONIELECOMP
2006
IEEE
16 years 21 days ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
ICDM
2006
IEEE
138views Data Mining» more  ICDM 2006»
16 years 21 days ago
Belief Propagation in Large, Highly Connected Graphs for 3D Part-Based Object Recognition
We describe a part-based object-recognition framework, specialized to mining complex 3D objects from detailed 3D images. Objects are modeled as a collection of parts together with...
Frank DiMaio, Jude W. Shavlik
ICMCS
2006
IEEE
134views Multimedia» more  ICMCS 2006»
16 years 21 days ago
Motion Segmentation of 3D Video using Modified Shape Distribution
In this paper, temporal segmentation of 3D video based on motion analysis is presented. 3D video is a sequence of 3D models made for a real-world dynamic object. A modified shape ...
Toshihiko Yamasaki, Kiyoharu Aizawa
CHINZ
2006
ACM
16 years 19 days ago
Bare-hand 3D gesture input to interactive systems
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...
Pushkar Dhawale, Masood Masoodian, Bill Rogers
ICMCS
2005
IEEE
123views Multimedia» more  ICMCS 2005»
16 years 7 days ago
A cognitive psychology-based approach for 3-D shape retrieval
In this paper, we incorporate a set of principles originated from cognitive psychology into the design of 3-D shape analysis and retrieval algorithms. Based on the “visual salie...
Hsueh-Yi Sean Lin, Hong-Yuan Mark Liao, Ja-Chen Li...