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CAPTECH
1998
Springer
15 years 10 months ago
3D Part Recognition Method for Human Motion Analysis
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
Carlos Yániz, Jairo Rocha, Francisco J. Per...
AAAI
1994
15 years 8 months ago
Applying VC-Dimension Analysis To 3D Object Recognition from Perspective Projections
We analyze the amount of information needed to carry out model-based recognition tasks, in the context of a probabilistic data collection model, and independently of the recogniti...
Michael Lindenbaum, Shai Ben-David
HAIS
2008
Springer
15 years 7 months ago
Extraction of Geometrical Features in 3D Environments for Service Robotic Applications
Modeling environments with 3D feature based representations is a challenging issue in current mobile robotics. Fast and robust algorithms are required for applicability to navigati...
Paloma de la Puente, Diego Rodríguez-Losada...
JVCA
2000
144views more  JVCA 2000»
15 years 6 months ago
Virtual 3D Sculpting
This paper presents a virtual sculpting method for interactive 3D object deformation. The method is based on the use of an electronic glove. A parametric control hand surface defi...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
FGR
2011
IEEE
271views Biometrics» more  FGR 2011»
14 years 10 months ago
Robust 3D hand tracking for human computer interaction
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Victor Adrian Prisacariu, Ian Reid