Gaze visualizations hold the potential to facilitate usability studies of interactive systems. However, visual gaze analysis in threedimensional virtual environments still lacks m...
Abstract Direct manipulation using pointing devices commonly relies on basic interaction tasks such as selection and precise cursor positioning. Traditionally, such tasks use geome...
The 1: track model for fault tolerant 2 0 processor arrays is extended to 30 mesh architectures. Non-intersecting, continuous, straight and non-near miss compensation paths are co...
— A method is presented for non-rigid alignment of a source shape to a target shape through estimating and interpolating point-wise correspondences between their surfaces given a...
In this paper we explore a multiple hypothesis approach to estimating rigid motion from a moving stereo rig. More precisely, we introduce the use of Gaussian mixtures to model cor...