An algorithm is presented that enables fast deformation of volumetric objects. Using this algorithm, rigid, deformable, elastic and plastic materials can be modeled by adjusting d...
Abstract. This paper presents viewpoint-dependent constraints that relate image features such as t-junctions and inflections to the pose of curved 3D objects. These constraints can...
In this paper we present a real-time 3D object tracking algorithm based on edges and using a single pre-calibrated camera. During the tracking process, the algorithm is continuous...
"Blender is a free 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and oth...
This paper considers the problem of reconstructing visually realistic 3D models of fire from a very small set of simultaneous views (even two). By modeling fire as a semi-transpar...