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EDUTAINMENT
2007
Springer
16 years 21 days ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
VMV
2001
248views Visualization» more  VMV 2001»
15 years 8 months ago
Using an Extended Hough Transform Combined with a Kalman Filter to Segment Tubular Structures in 3D Medical Images
We present a new approach for the coarse segmentation of tubular structures in 3D image data. Our algorithm, which requires only few initial values and minimal user interaction, c...
Thorsten Behrens, Karl Rohr, H. Siegfried Stiehl
CGF
2008
80views more  CGF 2008»
15 years 6 months ago
Sketching and Composing Widgets for 3D Manipulation
We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. Th...
Ryan Schmidt, Karan Singh, Ravin Balakrishnan
MTA
2006
195views more  MTA 2006»
15 years 6 months ago
An efficient and robust algorithm for 3D mesh segmentation
Abstract This paper presents an efficient and robust algorithm for 3D mesh segmentation. Segmentation is one of the main areas of 3D object modeling. Most segmentation methods deco...
Lijun Chen 0003, Nicolas D. Georganas
PR
2007
216views more  PR 2007»
15 years 6 months ago
Reconstruction of 3D human body pose from stereo image sequences based on top-down learning
This paper presents a novel method for reconstructing a 3D human body pose from stereo image sequences based on a top-down learning method. However, it is inefficient to build a ...
Hee-Deok Yang, Seong-Whan Lee