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DEM
2001
Springer
247views GIS» more  DEM 2001»
15 years 11 months ago
Procedural Geometry for Real-Time Terrain Visualisation in Blueberry3D
A common concern of the real−time terrain visualisation of today is the lack of geometric detail, when the terrain model is studied close enough. This is primary not a problem of...
Mattias Widmark
CVPR
2008
IEEE
16 years 8 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
ICRA
2010
IEEE
153views Robotics» more  ICRA 2010»
15 years 5 months ago
High-speed 3D object recognition using additive features in a linear subspace
— In this paper we propose a method of high-speed 3D object recognition using linear subspace method and our 3D features. This method can be applied to partial models with any si...
Asako Kanezaki, Hideki Nakayama, Tatsuya Harada, Y...
MICCAI
2006
Springer
16 years 7 months ago
Shape-Driven 3D Segmentation Using Spherical Wavelets
Abstract. This paper presents a novel active surface segmentation algorithm using a multiscale shape representation and prior. We define a parametric model of a surface using spher...
Delphine Nain, Steven Haker, Aaron F. Bobick, Alle...
ICIP
2003
IEEE
15 years 11 months ago
Monocular 3D human body reconstruction towards depth augmentation of television sequences
This paper addresses the reconstruction of 3 0 human body models fram Z D video sequences. Considering that the input frames are already segmented, the proposed technique consists...
Angel Domingo Sappa, Niki Aifanti, Sotiris Malassi...