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MM
2009
ACM
252views Multimedia» more  MM 2009»
16 years 1 months ago
Localizing volumetric motion for action recognition in realistic videos
This paper presents a novel motion localization approach for recognizing actions and events in real videos. Examples include StandUp and Kiss in Hollywood movies. The challenge ca...
Xiao Wu, Chong-Wah Ngo, Jintao Li, Yongdong Zhang
AIPR
2007
IEEE
16 years 28 days ago
3D Scene Reconstruction through a Fusion of Passive Video and Lidar Imagery
Geometric structure of a scene can be reconstructed using many methods. In recent years, two prominent approaches have been digital photogrammetric analysis using passive stereo i...
Prudhvi Gurram, Stephen Lach, Eli Saber, Harvey E....
PR
2008
144views more  PR 2008»
15 years 6 months ago
Gesture spotting for low-resolution sports video annotation
Human gesture recognition plays an important role in automating the analysis of video material at a high level. Especially in sports videos, the determination of the player's...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
TCSV
2002
121views more  TCSV 2002»
15 years 6 months ago
Rate-constrained multihypothesis prediction for motion-compensated video compression
Abstract-- This article investigates linearly combined motion-compensated signals for video compression. In particular, we discuss multiple motion-compensated signals that are join...
Markus Flierl, Thomas Wiegand, Bernd Girod
CHI
2011
ACM
14 years 10 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller