— In multi-hop wireless networks, the number of supportable VoIP calls can be surprisingly small due to the increased spatial interference. To mitigate the interference, voice fr...
Abstract. After the years of hesitation the conservative Slovak telecommunication market seems to become conscious of the need of voice driven services. In the last year, all the t...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
This paper describes a method of exchanging tacit community knowledge using talking-virtualized-egos. We aim at sharing tacit knowledge in a community, for this purpose, we propos...
In many scenes with human characters, interacting groups are an important factor for maintaining a sense of realism. However, little is known about what makes these characters app...