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RTAS
2006
IEEE
16 years 23 days ago
An Interface Algebra for Real-Time Components
We present an assume-guarantee interface algebra for real-time components. In our formalism a component implements a set of task sequences that share a resource. A component inter...
Thomas A. Henzinger, Slobodan Matic
ESCIENCE
2005
IEEE
16 years 11 days ago
Iteration Aware Prefetching for Remote Data Access
1 Although processing speed, storage capacity and network bandwidth are steadily increasing, network latency remains a bottleneck for scientists accessing large remote data sets. T...
Philip J. Rhodes, Sridhar Ramakrishnan
FPL
2005
Springer
73views Hardware» more  FPL 2005»
16 years 8 days ago
Energy-Efficient NoC for Best-Effort Communication
A Network-on-Chip (NoC) is an energy-efficient on-chip communication architecture for Multi-Processor System-onChip (MPSoC) architectures. In an earlier paper we proposed a energ...
Pascal T. Wolkotte, Gerard J. M. Smit, Jens E. Bec...
MM
2004
ACM
104views Multimedia» more  MM 2004»
16 years 5 days ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
NETGAMES
2004
ACM
16 years 5 days ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen