As multiprocessor sizes scale and computer architects turn to interconnection networks with non-uniform communication latencies, the lure of exploiting communication locality to i...
Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...
The Virtual Interface Architecture (VIA) is an industry standard user-level communication architecture for system area networks. The VIA provides a protected, directlyaccessible i...
This paper addresses the problem of engineering energy-efficient target detection applications using unattended Wireless Sensor Networks (WSNs) for long-lasting surveillance of are...
Paolo Medagliani, Jeremie Leguay, Vincent Gay, Mar...
We describe active measurements of topology and end-to-end latency characteristics between several of the DNS root servers and a subset of their clients using the skitter tool dev...
Marina Fomenkov, Kimberly C. Claffy, Bradley Huffa...