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APGV
2004
ACM
128views Visualization» more  APGV 2004»
15 years 11 months ago
Distance perception in real and virtual environments
Jodie M. Plumert, Joseph K. Kearney, James F. Crem...
3DPVT
2002
IEEE
131views Visualization» more  3DPVT 2002»
15 years 10 months ago
Octree approximation and compression methods
Techniques are presented to progressively approximate and compress in a lossless manner two-colored (i.e. binary) 3D objects (as well as objects of arbitrary dimensionality). The ...
Hanan Samet, Andrzej Kochut
ICCSA
2004
Springer
15 years 11 months ago
GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization
The paper presents an improved scheme for the visualization of 3D terrain in real-time using Digital Elevation Model (DEM). The method is primarily based on a modified version of R...
Russel A. Apu, Marina L. Gavrilova
RT
2001
Springer
15 years 10 months ago
Polyhedral Visual Hulls for Real-Time Rendering
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...
Wojciech Matusik, Chris Buehler, Leonard McMillan