Designing interfaces for interactive handheld projectors is an exiting new area of research that is currently limited by two problems: hand jitter resulting in poor input control,...
Clifton Forlines, Ravin Balakrishnan, Paul A. Bear...
In human face-to-face interaction, participants can rely on a number of audio-visual information for interpreting interlocutors' communicative intentions, such information st...
Cross-modal analysis offers information beyond that extracted from individual modalities. Consider a camcorder having a single microphone in a cocktail-party: it captures several ...
We present a general framework for the modeling and optimization of scalable multi-projector displays. Based on this framework, we derive algorithms that can robustly optimize the ...
Niranjan Damera-Venkata, Nelson L. Chang, Jeffre...
We introduce semantic pointing, a novel interaction technique that improves target acquisition in graphical user interfaces (GUIs). Semantic pointing uses two independent sizes fo...
Renaud Blanch, Yves Guiard, Michel Beaudouin-Lafon