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APVIS
2009
15 years 7 months ago
Optimized data transfer for time-dependent, GPU-based glyphs
Particle-based simulations are a popular tool for researchers in various sciences. In combination with the availability of ever larger COTS clusters and the consequently increasin...
Sebastian Grottel, Guido Reina, Thomas Ertl
CGF
2008
165views more  CGF 2008»
15 years 6 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
CGF
2008
102views more  CGF 2008»
15 years 6 months ago
Sound Tracing: Rendering Listener Specific Acoustic Room Properties
We present an acoustic rendering approach visualizing the listener-specific contribution of frequency-dependent pressure fields on a scene geometry with acoustic reflection and sc...
Jens Bellmann, Frank Michel, Eduard Deines, Martin...
IWC
2007
121views more  IWC 2007»
15 years 6 months ago
Eye movements as indices for the utility of life-like interface agents: A pilot study
We motivate an approach to evaluating the utility of life-like interface agents that is based on human eye movements rather than questionnaires. An eye tracker is employed to obta...
Helmut Prendinger, Chunling Ma, Mitsuru Ishizuka
ISDA
2010
IEEE
15 years 4 months ago
Detecting anomalies in spatiotemporal data using genetic algorithms with fuzzy community membership
A genetic algorithm is combined with two variants of the modularity (Q) network analysis metric to examine a substantial amount fisheries catch data. The data set produces one of t...
Garnett Carl Wilson, Simon Harding, Orland Hoeber,...