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VR
2007
IEEE
168views Virtual Reality» more  VR 2007»
16 years 1 months ago
Can People Not Tell Left from Right in VR? Point-to-origin Studies Revealed Qualitative Errors in Visual Path Integration
Even in state-of-the-art virtual reality (VR) setups, participants often feel lost when navigating through virtual environments. In psychological experiments, such disorientation ...
Bernhard E. Riecke, Jan Malte Wiener
IUI
2003
ACM
16 years 13 hour ago
Personal choice point: helping users visualize what it means to buy a BMW
How do we know if we can afford a particular purchase? We can find out what the payments might be and check our balances on various accounts, but does this answer the question? Wh...
Andrew E. Fano, Scott W. Kurth
VRML
2003
ACM
16 years 8 hour ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
ETRA
2004
ACM
134views Biometrics» more  ETRA 2004»
15 years 10 months ago
Visual deictic reference in a collaborative virtual environment
This paper evaluates the use of Visual Deictic Reference (VDR) in Collaborative Virtual Environments (CVEs). A simple CVE capable of hosting two (or more) participants simultaneou...
Andrew T. Duchowski, Nathan Cournia, Brian Cumming...
AVI
2008
15 years 9 months ago
The in-context slider: a fluid interface component for visualization and adjustment of values while authoring
As information environments grow in complexity, we yearn for simple interfaces that streamline human cognition and effort. Users need to perform complex operations on thousands of...
Andrew Webb, Andruid Kerne