Computer programs that can be expressed in two or more dimensions are typically called visual programs. The underlying theories of visual programming languages involve graph gramm...
Keven Ates, Jacek P. Kukluk, Lawrence B. Holder, D...
— Classical position-based visual servoing approaches rely on the presence of distinctive features in the image such as corners and edges. In this contribution we exploit a hiera...
Abstract. In this paper we propose three layout algorithms for semibipartite graphs—bipartite graphs with edges in one partition—that emerge from microarray experiment analysis...
Kai Xu 0003, Rohan Williams, Seok-Hee Hong, Qing L...
Abstract. Patch based approaches have recently shown promising results for the recognition of visual object classes. This paper investigates the role of different properties of pat...
Alexandra Teynor, Esa Rahtu, Lokesh Setia, Hans Bu...
This paper describes EyeTracer, an interactive environment for manipulating, viewing, and analyzing eye-movement protocols. EyeTracer augments the typical functionality of such sy...