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GRAPHICSINTERFACE
2007
15 years 8 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
174
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GRAPHICSINTERFACE
2008
15 years 8 months ago
Cascaded treemaps: examining the visibility and stability of structure in treemaps
Treemaps are an important and commonly-used approach to hierarchy visualization, but an important limitation of treemaps is the difficulty of discerning the structure of a hierarc...
Hao Lü, James Fogarty
GRAPHICSINTERFACE
2008
15 years 8 months ago
PNG1 triangles for tangent plane continuous surfaces on the GPU
Improving the visual appearance of coarse triangle meshes is usually done with graphics hardware with per-pixel shading techniques. Improving the appearance at silhouettes is inhe...
Christoph Fünfzig, Kerstin Müller, Diann...
HCI
2007
15 years 8 months ago
Design Tools for User Experience Design
: The purpose of this research was to develop an approach to artifact design based on information technology. To make interactive systems easy to use, many companies utilize a user...
Kazuhiko Yamazaki, Kazuo Furuta
HCI
2007
15 years 8 months ago
Easy Model-Driven Development of Multimedia User Interfaces with GuiBuilder
GUI builder tools are widely used in practice to develop the user interface of software systems. Typically they are visual programming tools that support direct-manipulative assemb...
Stefan Sauer, Gregor Engels
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