We present a method to code the multiresolution structure of a 3D triangle mesh in a manner that allows progressive decoding and efficient rendering at a client machine. The code ...
In this paper, we will introduce a method of spatial presentation of georeferenced data in a three-dimensional space. Photographs, Quicktime VR's, videos, and computer graphi...
Wepresent an algorithm which renders opaque andor translucent polygons embedded within volumetric data Theprocessing occurs such thai all objects are composited in the correct ord...
Geared to complement UML and to the specification of large software systems by non-mathematicians, spider diagrams are a visual language that generalizes the popular and intuitive...
The majority of steganographic utilities for the camouflage of confidential communication suffers from fundamental weaknesses. On the way to more secure steganographic algorithm...