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SIGGRAPH
1996
ACM
15 years 11 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin
171
Voted
BMCBI
2005
133views more  BMCBI 2005»
15 years 6 months ago
Systematic determination of the mosaic structure of bacterial genomes: species backbone versus strain-specific loops
Background: Public databases now contain multitude of complete bacterial genomes, including several genomes of the same species. The available data offers new opportunities to add...
Hélène Chiapello, I. Bourgait, F. So...
190
Voted
TMM
2002
130views more  TMM 2002»
15 years 6 months ago
Computable scenes and structures in films
In this paper, we present a computational scene model and also derive novel algorithms for computing audio and visual scenes and within-scene structures in films. We use constraint...
Hari Sundaram, Shih-Fu Chang
255
Voted
ICCV
2011
IEEE
14 years 6 months ago
Struck: Structured Output Tracking with Kernels
Adaptive tracking-by-detection methods are widely used in computer vision for tracking arbitrary objects. Current approaches treat the tracking problem as a classification task a...
Sam Hare, Amir Saffari, Philip H.S. Torr
221
Voted
ICWE
2004
Springer
16 years 7 days ago
Modeling the Structure of Web Applications with ArgoUWE
The UWE methodology provides a systematic, UML-based approach for the development of Web applications. The CASE tool ArgoUWE supports the design phase of the UWE development proces...
Alexander Knapp, Nora Koch, Gefei Zhang