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PG
1999
IEEE
15 years 11 months ago
Mesh Approximation Using a Volume-Based Metric
In this paper we introduce a mesh approximation method that uses a volume-based metric. After a geometric simplification, we minimize the volume between the simplified mesh and th...
Pierre Alliez, Nathalie Laurent, Henri Sanson, Fra...
FPGA
1999
ACM
123views FPGA» more  FPGA 1999»
15 years 11 months ago
Procedural Texture Mapping on FPGAs
Procedural textures can be effectively used to enhance the visual realism of computer rendered images. Procedural textures can provide higher realism for 3-D objects than traditio...
Andy Gean Ye, David M. Lewis
COMPSAC
1998
IEEE
15 years 11 months ago
M-base: Enduser-Initiative Application Development Based on Message Flow and Componentware
Explosive increase in enduser computing on distributed systems requires that endusers develop application software by themselves. One solution is given as a formula of "a dom...
Takeshi Chusho, Mitsuyoshi Matsumoto, Yuji Konishi
SAC
1998
ACM
15 years 10 months ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...
ISPAN
1997
IEEE
15 years 10 months ago
A Parallel Pipelined Renderer for Time-Varying Volume Data
This paper presents a strategy for efficiently rendering time-varying volume data on a distributed-memory parallel computer. Visualizing time-varying volume data take both large s...
Tzi-cker Chiueh, Kwan-Liu Ma