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CVPR
2010
IEEE
1413views Computer Vision» more  CVPR 2010»
16 years 3 months ago
Free-Shape Subwindow Search for Object Localization
Object localization in an image is usually handled by searching for an optimal subwindow that tightly covers the object of interest. However, the subwindows considered in previous ...
Zhiqi Zhang, Yu Cao, Dhaval Salvi, Kenton Oliver, ...
EUROMICRO
2009
IEEE
16 years 1 months ago
Long-Term Planning of Development Efforts by Roadmapping
—Success in the software product business requires timely release of new products and upgrades with proper quality and the right features. For this, a systematic approach for man...
Jarno Vähäniitty, Casper Lassenius, Kris...
HAPTICS
2009
IEEE
16 years 1 months ago
Haptic rendering of complex deformations through handle-space force linearization
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
Carlos Garre, Miguel A. Otaduy
CAIP
2009
Springer
165views Image Analysis» more  CAIP 2009»
16 years 1 months ago
Texture Editing Using Frequency Swap Strategy
A fully automatic colour texture editing method is proposed, which allows to synthesise and enlarge an artificial texture sharing anticipated properties from its parent textures. ...
Michal Haindl, Vojtech Havlícek
ICPP
2008
IEEE
16 years 1 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...