We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
In this paper, we propose a novel technique for video summarization based on the Singular Value Decomposition (SVD). For the input video sequence, we create a featureframe matrix ...
We present a new rendering technique, termed LOD-sprite rendering, which uses a combination of a level-of-detail (LOD) representation of the scene together with reusing image spri...
Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E....
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...