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EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 10 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
TOG
2012
193views Communications» more  TOG 2012»
13 years 9 months ago
Selectively de-animating video
We present a semi-automated technique for selectively deanimating video to remove the large-scale motions of one or more objects so that other motions are easier to see. The user ...
Jiamin Bai, Aseem Agarwala, Maneesh Agrawala, Ravi...
DIGRA
2003
Springer
15 years 12 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
DILS
2009
Springer
15 years 10 months ago
A Visual Interface for on-the-fly Biological Database Integration and Workflow Design Using VizBuilder
Abstract. Data integration plays a major role in modern Life Sciences research primarily because required resources are geographically distributed across continents and experts dep...
Shahriyar Hossain, Hasan M. Jamil
EDBTW
2010
Springer
15 years 5 months ago
Using visual pages analysis for optimizing web archiving
Due to the growing importance of the World Wide Web, archiving it has become crucial for preserving useful source of information. To maintain a web archive up-to-date, crawlers ha...
Myriam Ben Saad, Stéphane Gançarski