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CODES
1998
IEEE
15 years 11 months ago
The construction of a retargetable simulator for an architecture template
Systems in the domain of high-performance video signal processing are becoming more and more programmable. We suggest an approach to design such systems that involves measuring, v...
Bart Kienhuis, Ed F. Deprettere, Kees A. Vissers, ...
WSC
2008
15 years 9 months ago
High performance spreadsheet simulation on a desktop grid
We present a proof-of-concept prototype for high performance spreadsheet simulation called S3. Our goal is to provide a user-friendly, yet computationally powerful simulation envi...
Juta Pichitlamken, Supasit Kajkamhaeng, Putchong U...
WSC
1997
15 years 8 months ago
Using Compensating Reconfiguration to Maintain Military Distributed Simulations
In Department of Defense (DoD) distributed training simulations, events occur that can cause unrealistic behavior. These events can be system events, such as the loss of a hostor ...
Donald J. Welch, James M. Purtilo
CGF
2004
98views more  CGF 2004»
15 years 6 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
GCC
2009
Springer
15 years 4 months ago
On HLA-Based Collaborative Simulation Techniques
The design and development of a complex system as well as the simulation of its dynamic behavior are usually involved in multidisciplinary field knowledge. HLA-based collaborative ...
Fan Miao Miao, Fan Yu Shun