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HPDC
1999
IEEE
15 years 11 months ago
A Network-Aware Distributed Storage Cache for Data Intensive Environments
Modern scientific computing involves organizing, moving, visualizing, and analyzing massive amounts of data at multiple sites around the world. The technologies, the middleware se...
Brian Tierney, Jason Lee, Brian Crowley, Mason Hol...
SIGGRAPH
1996
ACM
15 years 11 months ago
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
15 years 5 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
ICIP
2010
IEEE
15 years 4 months ago
Virtual jewel rendering for augmented reality environments
Virtual Mirrors are augmented reality applications that capture a viewer's image and add 2D or 3D overlaid virtual elements, such as cloth patterns, or replace existing piece...
Peter Eisert, Christian Jacquemin, Anna Hilsmann
CHI
2011
ACM
14 years 10 months ago
LiquidText: a flexible, multitouch environment to support active reading
Active reading, involving acts such as highlighting, writing notes, etc., is an important part of knowledge workers’ activities. Most computer-based active reading support seeks...
Craig S. Tashman, W. Keith Edwards