In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid mode...
This contribution describes an almost parameterless iterative context compilation method, which produces feature layers, that are especially suited for mixed bottom-up top-down ass...
Given an image, we propose a hierarchical generative
model that classifies the overall scene, recognizes and segments
each object component, as well as annotates the image
with ...
We present a computational model of amygdala neural networks. It is used to simulate neuronal activation in amygdala nuclei at different stages of aversive conditioning experiments...
The High Level Architecture (HLA) provides the specification of a common technical architecture for use across all classes of simulations in the US Department of Defense. It provi...
Judith S. Dahmann, Richard Fujimoto, Richard M. We...