We develop hierarchical, probabilistic models for objects, the parts composing them, and the visual scenes surrounding them. Our approach couples topic models originally developed...
Erik B. Sudderth, Antonio Torralba, William T. Fre...
In this paper, we address invariant keypoint-based texture characterization and recognition. Viewing keypoint sets associated with visual textures as realizations of point process...
Today, object-oriented requirements specifications typically combine a scenario (or use case) model and a class model for expressing functional requirements. With any such combina...
Abstract. This paper addresses the problem of consistency preservation in model-driven software development. Software models typically embody many different views that need to be ...
Ragnhild Van Der Straeten, Viviane Jonckers, Tom M...
Developing software from models is a growing practice and there exist many model-based tools (e.g., model editors, model interpreters) for supporting model-driven engineering. Eve...
Tomaz Lukman, Marjan Mernik, Zekai Demirezen, Barr...