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PG
2003
IEEE
16 years 23 days ago
Particle-Based Visual Simulation of Explosive Flames
In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid mode...
Daiki Takeshita, Shin Ota, Machiko Tamura, Tadahir...
CVPR
2010
IEEE
16 years 21 days ago
Visual Tracking via Weakly Supervised Learning from Multiple Imperfect Oracles
Long-term persistent tracking in ever-changing environments is a challenging task, which often requires addressing difficult object appearance update problems. To solve them, most...
Bineng Zhong, Hongxun Yao, Sheng Chen, Xiaotong Yu...
ICMI
2009
Springer
129views Biometrics» more  ICMI 2009»
16 years 3 days ago
Cache-based language model adaptation using visual attention for ASR in meeting scenarios
In a typical group meeting involving discussion and collaboration, people look at one another, at shared information resources such as presentation material, and also at nothing i...
Neil Cooke, Martin J. Russell
ICVS
1999
Springer
15 years 11 months ago
Ascender II, a Visual Framework for 3D Reconstruction
This paper presents interim results from an ongoing project on aerial image reconstruction. One important task in image interpretation is the process of understanding and identifyi...
Maurício Marengoni, Christopher O. Jaynes, ...
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 11 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht