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GRAPHITE
2006
ACM
16 years 1 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
AAAI
2007
15 years 9 months ago
A Robot That Uses Existing Vocabulary to Infer Non-Visual Word Meanings from Observation
The authors present TWIG, a visually grounded wordlearning system that uses its existing knowledge of vocabulary, grammar, and action schemas to help it learn the meanings of new ...
Kevin Gold, Brian Scassellati
GIS
2006
ACM
15 years 7 months ago
Dynamic simplification and visualization of large maps
In this paper, we present an algorithm that performs simplification of large geographical maps through a novel use of graphics hardware. Given a map as a collection of non-interse...
Nabil H. Mustafa, Shankar Krishnan, Gokul Varadhan...
PC
2007
173views Management» more  PC 2007»
15 years 6 months ago
Parallel graphics and visualization
Parallel volume rendering is one of the most efficient techniques to achieve real time visualization of large datasets by distributing the data and the rendering process over a c...
Luís Paulo Santos, Bruno Raffin, Alan Heiri...
ICRA
2010
IEEE
146views Robotics» more  ICRA 2010»
15 years 5 months ago
Explicit coordinated localization using common visual objects
Abstract— Localization in multi-robot systems is a key problem in multi agent systems. In many cases, specially involving legged robots, like the Robocup soccer competition, it r...
Jose Manuel Peula, Javier Cebolla, Cristina Urdial...