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IEEECGIV
2009
IEEE
16 years 1 months ago
Surface Mesh Segmentation Using Local Geometry
—We present a novel algorithm to segment a 3D surface mesh into visually meaningful regions. Our approach is based on an analysis of the local geometry of vertices. In particular...
Chansophea Chuon, Sumanta Guha
GD
2005
Springer
16 years 4 days ago
Drawing Clustered Graphs in Three Dimensions
Clustered graph is a very useful model for drawing large and complex networks. This paper presents a new method for drawing clustered graphs in three dimensions. The method uses a ...
Joshua Wing Kei Ho, Seok-Hee Hong
ICCV
2009
IEEE
16 years 11 months ago
Template-Free Monocular Reconstruction of Deformable Surfaces
It has recently been shown that deformable 3D surfaces could be recovered from single video streams. However, ex- isting techniques either require a reference view in which the ...
Aydin Varol, Mathieu Salzmann, Engin Tola, Pascal ...
CVPR
1997
IEEE
16 years 8 months ago
Representation Of Objects In A Volumetric Frequency Domain With Application To Face Recognition
A novel method for representing 3-D objects that unifies viewer and model centered object representations is presented. A unified 3-D frequency-domain representation (called Volum...
Jezekiel Ben-Arie, Dibyendu Nandy
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 11 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao