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TOOLS
1999
IEEE
15 years 10 months ago
Employing Object Technology to Expose Fundamental Object Concepts
This paper reports on the utilisation of object technology in a university-level course on software development, specifically designed for distance learning, and now enrolling ove...
Mark Woodman, Robert Griffiths, Simon Holland, Hug...
CODES
2010
IEEE
15 years 4 months ago
Automatic parallelization of embedded software using hierarchical task graphs and integer linear programming
The last years have shown that there is no way to disregard the advantages provided by multiprocessor System-on-Chip (MPSoC) architectures in the embedded systems domain. Using mu...
Daniel Cordes, Peter Marwedel, Arindam Mallik
FPL
2004
Springer
144views Hardware» more  FPL 2004»
15 years 10 months ago
A Methodology for Energy Efficient FPGA Designs Using Malleable Algorithms
A recent trend towards integrating FPGAs with many heterogeneous components, such as memory systems, dedicated multipliers, etc., has made them an attractive option for implementin...
Jingzhao Ou, Viktor K. Prasanna
CGF
2011
14 years 10 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
FCCM
1999
IEEE
134views VLSI» more  FCCM 1999»
15 years 10 months ago
Runlength Compression Techniques for FPGA Configurations
The time it takes to reconfigure FPGAs can be a significant overhead for reconfigurable computing. In this paper we develop new compression algorithms for FPGA configurations that...
Scott Hauck, William D. Wilson