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EUMAS
2006
15 years 8 months ago
DimaX: A Fault-Tolerant Multi-Agent Platform
Fault tolerance is an important property of large-scale multiagent systems as the failure rate grows with both the number of the hosts and deployed agents, and the duration of com...
Nora Faci, Zahia Guessoum, Olivier Marin
MIDDLEWARE
2007
Springer
16 years 19 days ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
CONIELECOMP
2006
IEEE
16 years 17 days ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
AOSD
2006
ACM
15 years 10 months ago
Reflections on aspects and configurable protocols
The goals of aspect oriented software development (AOSD) and frameworks for configurable protocols (CPs) are similar in many respects. AOSD allows the specification of crosscuttin...
Matti A. Hiltunen, François Taïani, Ri...
GIS
2008
ACM
15 years 6 months ago
Geographical analysis of hierarchical business structures by interactive drill down
This paper deals with the geographical analysis and visualization of network marketing. The aim of the study was to develop interactive visual methods, which help to answer questi...
Klaus Böhm, Eva Daub