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SPIN
2005
Springer
16 years 1 days ago
Behavioural Models for Hierarchical Components
We describe a method for the specification and verification of the dynamic behaviour of component systems. Building applications using a component framework allows the developers...
Tomás Barros, Ludovic Henrio, Eric Madelain...
HICSS
2006
IEEE
107views Biometrics» more  HICSS 2006»
16 years 19 days ago
Gaming Emergency Preparedness
This paper describes the design of a competitive game to support “offense” and “defense” teams as they develop and improve their scenarios and plans about possible crisis ...
Murray Turoff, Michael Chumer, Starr Roxanne Hiltz...
TABLETOP
2006
IEEE
16 years 17 days ago
Supporting the creation of Mood Boards: Industrial Design in Mixed Reality
Advancements in mixed-reality (MR) systems have concentrated on the technology required for implementation, providing proof-of-concepts by means of technology-tailored usage scena...
Andrés Lucero, Jean-Bernard Martens
ASSETS
2006
ACM
16 years 16 days ago
PLUMB: : an interface for users who are blind to display, create, and modify graphs
We demonstrate the most recent version of our system to communicate graphs and relational information to blind users. We have developed a system called exPLoring graphs at UMB (PL...
Matt Calder, Robert F. Cohen, Jessica A. Lanzoni, ...
GW
2005
Springer
242views Biometrics» more  GW 2005»
16 years 2 days ago
Finger Tracking Methods Using EyesWeb
This paper compares different algorithms for tracking the position of fingers in a two-dimensional environment. Four algorithms have been implemented in EyesWeb, developed by DIS...
Anne-Marie Burns, Barbara Mazzarino