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ACMACE
2007
ACM
15 years 10 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
COMCOM
1998
132views more  COMCOM 1998»
15 years 6 months ago
A distributed object platform infrastructure for multimedia applications
Although distributed object computing has developed rapidly over the past decade, and is now becoming commercially important, there remain key application areas inadequately suppo...
Geoff Coulson, Michael Clarke
EUROCAST
2001
Springer
106views Hardware» more  EUROCAST 2001»
15 years 11 months ago
On CAST.FSM Computation of Hierarchical Multi-layer Networks of Automata
CAST.FSM denotes a CAST tool which has been developed at the Institute of Systems Science at the University of Linz during the years 1986-1993. The first version of CAST.FSM was i...
Michael Affenzeller, Franz Pichler, Rudolf Mittelm...
SMILE
1998
Springer
15 years 11 months ago
Dualizing Scene Reconstruction Algorithms
It has been known since the work of Carlsson and Weinshall that there is a dualization principle that allows one to interchange the role of points being viewed by several cameras ...
Richard I. Hartley, Gilles Debunne
ECEASST
2010
15 years 4 months ago
Testing as a Certification Approach
: For years, one of the main reasons to buy commercial software instead of adopting open-source applications was the, supposed, guarantee of quality. Unfortunately that was rarely ...
Alberto Simões, Nuno Carvalho, José ...