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ICMCS
2000
IEEE
111views Multimedia» more  ICMCS 2000»
15 years 10 months ago
Efficient Modeling of Virtual Humans in MPEG-4
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
Tolga K. Capin, Eric Petajan, Jörn Ostermann
DAGM
2001
Springer
15 years 10 months ago
Placing Arbitrary Objects in a Real Scene Using a Color Cube for Pose Estimation
We describe an Augmented Reality system using the corners of a color cube for camera calibration. In the augmented image the cube is replaced by a computer generated virtual object...
Jochen Schmidt, Ingo Scholz, Heinrich Niemann
TOOLS
1999
IEEE
15 years 10 months ago
Towards Integration of State Machines and Object-Oriented Languages
The goal of this paper is to obtain a one-to-one correspondence between state machines as e.g. used in UML and object-oriented programming languages. A proposal is made for a lang...
Ole Lehrmann Madsen
SI3D
2012
ACM
14 years 1 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
VR
2002
IEEE
15 years 11 months ago
Simultaneous Projection and Picture Acquisition for a Distributed Collaborative Environment
Virtual Reality allows a simultaneous representation of three dimensional objects in different interconnected visualization installations [3]. This offers new possibilities for di...
Andreas M. Kunz, Christian P. Spagno